Injustice 2
"Adapt & Survive" Announce Trailer
Credits
Client | Warner Bros. Interactive Entertainment, Los Angeles |
Other | Plastic Wax, Sydney |
Music Company | SOUTH, Los Angeles |
Sound Design Company | Beacon St. Studios, Los Angeles |
Other | NetherRealm, Chicago |
Entrant Company | BATTERY, Los Angeles, Los Angeles |
Agency Network | BATTERY, Los Angeles |
Marketing Games Manager | Brian Goodman / NetherRealm Studios, Chicago |
President | David Haddad / Warner Bros. Interactive Entertainment, Los Angeles |
Vice President, Global Marketing Core Games | Matthew Geyer / Warner Bros. Interactive Entertainment, Los Angeles |
Director, Global Brand Marketing | Craig Mitchell / Warner Bros. Interactive Entertainment, Los Angeles |
Brand Manager | Minh Tran / Warner Bros. Interactive Entertainment, Los Angeles |
Associate Brand Manager | Jeffrey Hong / Warner Bros. Interactive Entertainment, Los Angeles |
Chief Creative Officer | Philip Khosid / BATTERY, Los Angeles |
CEO | Anson Sowby / BATTERY, Los Angeles |
Creative Director | Raymond Hwang / BATTERY, Los Angeles |
Creative Director/Art Director | Bernie O'Dowd / BATTERY, Los Angeles |
Copywriter | Raymond Hwang / BATTERY, Los Angeles |
Director of Strategy | Philip Ser / BATTERY, Los Angeles |
Executive Producer | Chris Hepburn / BATTERY, Los Angeles |
Executive Producer | Judy Gotten / BATTERY, Los Angeles |
Associate Producer | Mackenzie Busch / BATTERY, Los Angeles |
Animator | Dane Maddams / Plastic Wax, Sydney |
Animator | Mick Hammell / Plastic Wax, Sydney |
Animator | Nathan Maddams / Plastic Wax, Sydney |
Sound Designer | Rommel Molina / Beacon St. Studios, Los Angeles |
Associate Producer | Christa Jayne / Beacon St. Studios, Los Angeles |
This 2016 Clio Entertainment Silver winning entry titled '"Adapt & Survive" Announce Trailer' was entered for Injustice 2. The piece was submitted to the medium: Games: Audio/Visual Technique within the entry type: Sound Design and the category: Audio/Visual Technique. It consists of 1 video and 1 image.
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