LOS ANGELES, USA // Carson Scott has spent the past two decades marketing games because he simply loves them. From childhood consoles to today’s AAA trailers, his work is driven by the same sense of awe and immersion that first made him a fan. He cut his teeth helping build Ant Farm’s iconic games division, then took the reins at Buddha Jones to bring emotion, scope, and spectacle to some of gaming’s biggest moments. Carson never set out to win awards—he just wanted to make cool stuff for people who love games. Two decades later, he’s led marketing campaigns for some of the biggest franchises in the industry, from Call of Duty and Guitar Hero to Final Fantasy and Assassin’s Creed. Awards? Sure, he’s got a few. But what really matters is that feeling—the one that says: this game is going to change everything.